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Designed Attacking Set Plays & Execution Analysis

Tactical AnalysisLevel 3 — Advanced

What It Is

Reusable attacking sets are designed movement patterns executed once the team reaches a specific position — analogous to basketball plays. The "elevator screen" analogy: two players set picks to free a third for a clean receiving position. Football equivalents exist (Yaya Touré at Man City as the "point guard," Agüero as the "post-up," overlapping runs as secondary options) but are less codified. Event data can be used to identify whether designed sets are being executed and at what success rate, and to identify recurring undesigned patterns that could be formalized.

Correct Execution

Analysis: (1) define the set — a sequence of player movements from a trigger position; (2) identify all possessions that enter the trigger position; (3) check which possessions show the designed movement pattern vs. improvised alternatives; (4) compare xG outcomes between "set executed" and "set not executed" possessions. Additionally: identify if players are making the same read (same pass) every time from a specific position — this reveals both formalized sets and unintentional predictability.

Progression Levels

Diagnostic Tree

Coaching Cues

  • "Reusable attacks are more efficient than improvised ones — if you know the play, your movement advantage compounds." — Ted Knutson, 2018
  • "The data shows what plays you're already running. The question is whether you're running them on purpose."

Common Errors

  1. Assuming football doesn't have set plays: Virtually all organized teams have informal recurring patterns — the question is whether they're designed and measured.
  2. Analyzing set plays only for corners and free kicks: Open-play set plays from specific trigger positions are often more impactful and less defended.

Sources

  • Ted Knutson, Barcelona Coach Analytics Summit, YouTube, 2018-11-18 — described elevator-screen analogy from basketball; showed Man City 2013 possession with Touré, Agüero, Nasri, Negredo as a designed set-play equivalent; recommended analyzing trigger-position pass patterns for predictability