The full context filtering framework combines three simultaneous dimensions: possession phase (build-up / progression / finishing), opponent block type (high press / mid block / deep block), and game dynamic (counter / fast attack / organized / direct). Any meaningful tactical analysis should be conditioned on a specific combination of these three dimensions. Without this filtering, analysis averages across situations that are fundamentally different problems, producing conclusions that apply nowhere specifically.
For every tactical analysis question, first identify which context combination is relevant. Example: "How do we build out against a high press?" → filter to build-up phase + high press block + (counter or organized dynamic). "How do we penetrate a deep block in organized possession?" → progression phase + deep block + organized dynamic. Each combination may have small sample sizes — this is expected and correct. Small, well-defined samples are more analytically useful than large poorly-defined ones.